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Fb alpha v0.2.97.39 arcade games
Fb alpha v0.2.97.39 arcade games








fb alpha v0.2.97.39 arcade games
  1. #Fb alpha v0.2.97.39 arcade games driver#
  2. #Fb alpha v0.2.97.39 arcade games mac#

* Fixed graphics issues in US AAF Mustang and Twin Action in the NMK16 driver * Fixed crash issue with X1-010 soundchip and 64bit systems * Fixed some missing samples in Seta games w/ X1-010 soundchip * Fixed missing line of pixels at the top of the screen in Air Gallete * Fixed remaining lives issue in Woodpecker * Allow movement of the "Scanning ROMs" window * Fixed the big alien in Turbo Force (revisited) * Fixed video issues with savestates for certain Kaneko Supernova games

fb alpha v0.2.97.39 arcade games

* Fixed the adventure world in UFO Senshi Yohko Chan * Fixed missing SFX and graphics glitches in Top Speed * Fixed gear shifter in Contental Circus, Chase HQ, SCI, Racing Beat, Double Axle and Top Speed * Fixed crash when dieing in certain situations in Bonze Adventure * Fixed "smoke" and "dust" sprites in Super Hangon * Under some circumstances certain macros could not be mapped * Temporary work-around to Data East Backfire! to prevent crash * Added new feature: Shift+F1 toggles FFWD on/off * Fixed gear shifting in Continental Circus * Fixed choppy sound on music fade-outs in DoDonPachi II: Bee Storm * Added an option to display joystick/button movements while playing input recordings. * Made the recording icon smaller to be less intrusive while playing games and recording inputs * Fixed possible crash with Battle Bakraid loading a state when the game isn't running * Improved desynch issues with netplay and input recording of Capcom CPS1, CPS2, PGM and certain Cave games * Fixed crash loading a savestate or replay while a different game is running * Improved the speed of the search function * Fixed Warriors of Fate 3rd fire button on clones * Added selectable 1x, 2x and 3x pixel modes to the avi writer * Split avi files every 2 gig while recording to prevent corrupted video * Operation Wolf, allow continue by default * Fixed Highlight mode in Sunset Riders, fix also needed by Chequered Flag * Fixed Konami's The Main Event, it had sprite and priority issues (K052109 custom) * Fixed the music tempo in Darkseal and used this new fix for Vapor Trail and Crude Buster as well * Fixed booting & DIP issues with Main Event (SNK) * Fixed explosions and missing SFX in Stratovox / Speak and Rescue by hooking up the SN76477 soundcore avi, don't lose frames when F1 (ffwd) is pressed * Fixed sprite issues on the Hacha Mecha Fighter bootleg titlescreen

#Fb alpha v0.2.97.39 arcade games mac#

* Fixed rowscrolling issues in Caveman Ninja (tree level and ending), Joe and Mac Returns (ending), Mutant Fighter intro * Added nsc8105 mcu support to the m6800 cpu core * Haunted Castle is most likely-probably fixed now (sorry!)

fb alpha v0.2.97.39 arcade games

* Fixed graphics issues for Heavyweight Champ (Japan, FD1094 317-0046 decrypted) in SEGA System16B driver : Earth Defense Force (Parent and Clones) * Fixed regression in FB Alpha v0.2.97.38 for E.D.F. * Fixed Clear and ClearLock for Analogue & Mouse in the Input Editor * Shots Factory update: esc to close window, change "All Sprites" to "Layer 1" FB Alpha is based on the original FinalBurn by Dave. Over the years this has comprised of myself, Jan_Klaassen, KEV, LoopMaster, Mike Haggar, Hyper Yagami and Ayeye. As far as the game is concerned it is running in it's original cabinet.įB Alpha is an open-source project and it is programmed by a group of people known as the FBA Team. FB Alpha or FBA as it is commonly known is an emulator of arcade games, that is, it takes the program code, graphics data, etc., from an original arcade game and emulates the hardware to make the game run in it's original form.










Fb alpha v0.2.97.39 arcade games